August 3, 2007
Gametrailers Link . The game’s called Kokoro Scan. I think it’s a japanese Nintendo DS dating utility (gives new meaning to Wi-Fi connection) but geeze… that’s one…. uh…. wacky commercial. And yet at the same time there’s something very artistic about the whole presentation. Cultural differences mixed with marketing.
I needed perspective to make that WOW Murloc video seem normal 😛
July 25, 2007
It’s going to be a long day for anyone who works with computers. 😦
Breaking News: All Online Data Lost After Internet Crash
July 19, 2007
It’s been a long time since I had a World of Warcraft account (and sometimes I miss it, but not to the point of keeping up with it every month I buy a gamecard). Even so, I’ve enjoyed a lot of the machinima that’s been made from the game’s engine. WOW, along with some of the more open ‘sandbox’ games of the modern time seem just great for creating fan-content. However most of these creations still look like players running their actors/objects back and forth of the screen of a game. So… the following is a metal video via Gametrailers that just looks better edited than many I’ve seen (update: okay, it’s by Blizzard themselves, that always helps)… because of how long it’s been since I’ve played, I forget exactly what is Blizzard-provided content and what isn’t: but in any case, those mighty axes look mighty impressive, and would bring the envy of Nigel Tufnel.
Hmm… I can’t seem to get the gametrailers embedded to work on wordpress, so here’s a direct link. Followed by a youtube version:
June 30, 2007
It’s been a long time since I’ve taken a look at RPG Maker… I remember being informed of the first release of the game in a “hey, that’s kindof cool” way, but as an editor for making one’s RPGs… it seemed overly difficult. Fast forward a decade and RPG Maker 2003 seems to have been the latest edition. I’ve never heard of it and I’ve never known of what it can do… But Aethis in vgmusic‘s IRC channel posted the following video and to my eyes… it certainly looks just as good or better than half the RPGs that ever graced the Super Nintendo game system. Now if I start comparing it to the “best” in console RPG sub-genre… I might find things that the editor can’t do that a real programmer can… but for a single product (and the RPG content displayed below), this is fairly impressive.
On the other hand, many of the sprites and graphics are “borrowed” from Final Fantasy IV… and it’s difficult to know how good this same video would look using the… uh… let’s say art talents of a single independent fan. Still, I respect that the design is possible.
Just thought I’d also note that “RPG Maker” may not be fully covered on Mobygames since only the versions which come with a pre-assembled game world as a demonstration (in other words, a game) are eligible into the database. MG does not cover standalone programming tools and editors.
On yet another hand, this might just be the logical extention of having to compete with powerful game editors such as Neverwinter Nights or The Elder Scrolls games.
June 22, 2007
I’m still too busy to get back to get back to my NGAD project… but certainly this blog hiatus has gone on longer than I wanted (though not unfortunately longer than I expected). Part of the problem is that I keep chatting about “meaningful topics” to people in a 1-on-1 format… and once that’s done, I don’t feel like repeating myself for the benefit of my blog.
So…. since I have nothing useful to say, I’m going to start doing what a lot of bloggers do… and just post more videos that I find fun. In the offchance someone is watching this page on RSS or some other form, this will give them some updates to watch. And as for me? Well… having a video embedded gives me an easy way to share the video with friends.
Bloody Tears… what a catchy tune… no, that’s not me playing.
May 11, 2007
I’m still busy this week, but I thought I’d throw a quick blog up about something somewhat important to me. During my day, whether working on Mobygames or “day job” or just chilling out, I listen to podcasts and streaming Internet radio stations. Lately the later has become threatened by new legislation which raises the United States licensing fees for music played over the Intenet. Basically the fees are much greater than they are for FM stations or even satellite radio and are threatening to put some of my favorite Internet “stations” out of business, as it’s unlikely they’ll ever make enough money to pay the licensing.
The folks at Digitally Imported put it like this:
To make an analogy, imagine there was a law passed on an ice cream tax, and the tax rate depended on the number of visitors visiting your store rather than how much ice cream the store sold. So imagine the tax does not care if ice cream buyers came just to hang out and get a little bit of icecream – all ice cream stands would go out of business except those who sell wholesale mega packs to a few visitors in places like Sams Club or Costco, or Walmart if it was willing to lose money just to get you into their store.
Now I don’t live in the United States, but this law affects me as the Internet is international. My sanity also depends on a variety of these stations including Digitally Imported, RadioParadise, WOXY: The Future of Rock & Roll, all of which I recommend for listening. Like I said, I tune into them regularly while doing work, cooking, cleaning or simply if I’m playing another game whose soundtrack I don’t really get into (I listen to DI’s chillout and trance channels when playing Starflight, a spaceflight game from the 80s without much music).
Just another attempt by the music industry to stuff genies back into bottles… be sure to fight it!
And here’s a longer youtube video for those who don’t like to read: